3D Generalist Artist, specialized in character creation for 3D printing, illustration, video games, advertising, and 3D animation.
Skills as a 3D Generalist:
Sculpting, modeling, texturing, rigging, 3D animation, and video editing (Final Composition).
Software I use:
Maya, Blender, Substance Painter, FiberShop, After Effects and Materialize.
Styles I work in:
SFW (SafeForWork), NSFW (NotSafeForWork), Cartoon, Semi-Realistic, Furry, Chibi, Fanart, Animals, OC (Original Character), Creatures y Mecha/Robots.